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Hermes the Hermit Crab

a small study i did experimenting with cavity maps and fake Fresnel rim light passes masked with the ambient occlusion. really cool stuff.

Fresnel shader masked by the AO

Fresnel shader masked by the AO

single 4k texture used the shell for the stones, HSV recoloring for them.

single 4k texture used the shell for the stones, HSV recoloring for them.